![]() It monitors your controllers and performs your programming when the ControllerMate application is not running. Among other uses, you can use a virtual device to turn a joystick into a full-featured mouse.ĬontrollerMate includes a small helper application which runs in the background. Using ControllerMate’s building blocks and controller configurations, you can control every move that these virtual devices make. These are devices that are created entirely by you, but applications will see them just like the devices that you have plugged into your computer. This curve can be one of the standard curves, or can be one entirely of your own creation.(1)ĬontrollerMate allows you to create virtual mouse, tablet and joystick devices. (Q: What good is a button which does nothing? A: It is still available to be used with building blocks.) In addition to redefining buttons, a controller configuration for a mouse can have a custom acceleration curve. A controller configuration allows you to make one button on a keyboard act like another, or turn it off buttons entirely. All buttons on keyboards have some default function or another. There are yet other blocks which exist just to allow building blocks to be combined in interesting ways using logic (AND, OR, NOT, XOR).Ĭontroller configurations can be used to change the default behavior of keyboard and mouse devices. There are blocks which perform mouse functions (moving the cursor, simulating a mouse button or scroll wheel). There are blocks which perform keyboard functions (typing text, simulating keyboard keys). There are blocks which represent device controls (buttons, axes, hatswitches) which are used to trigger a function. Currently, there are more than 50 different kinds of building blocks. Controller configurations allow you to redefine the default behavior of your keyboard and mouse devices.ĬontrollerMate building blocks are used to add functionality to the controls on devices. Building blocks are little nuggets of functionality which can be customized and combined with other building blocks to create complex functions. Effective.ĬontrollerMate takes a different approach.ĬontrollerMate programming is done in two ways: combining various building blocks to create the function that you want to perform, or by creating a controller configuration for your particular device. Match the button to the desired function. In order to program the buttons on a controller, one might expect that a user would be presented with a list of buttons and a list of available functions. ControllerMate’s philosophy is to be as flexible as possible, to provide a set of basic programming tools, and to allow the user to combine those tools in an endless variety of ways. Multiple configurations can be created for the same keyboard or mouse - use building blocks to control when a configuration is active.ControllerMate is a controller programming tool that allows you to customize the behavior of your HID devices - keyboards, keypads, mice, trackballs, joysticks, gamepads, throttles, among others. This curve can be one of the standard curves, a standard curve with an adjusted speed or sensitivity, or an entirely custom curve created point by point. Buttons that have been turned off can still be used to trigger building blocks.Ī driver configuration for a mouse can include a custom acceleration curve. A driver configuration allows one button on a keyboard act like another, or can turn a button off completely. You also have the option to use ControllerMate and create, and send MIDI messages via MIDI sources.ĭriver configurations can be used to change the default behavior of a keyboard or mouse that uses ControllerMate's driver.Īll buttons on a keyboard have some default function or another. MIDI messages can be used to trigger building blocks just like you would do with a joystick, mouse or keyboard. Hence, by using a driver configuration, you can enable or disable buttons, or change their function altogether. Thanks to ControllerMate, you can reconfigure drivers and personalize the default behavior of a mouse or keyboard that uses the ControllerMate driver. In other words, you can quit ControllerMate after you finished setting it up and let the background app take over. Building blocks can be combined to perform complex functions.ĬontrollerMate’s built-in helper is designed to run in the background and monitor that attached controllers in order to perform the current programming when the application is not running. ![]() Each type of building block performs a small task. To perform the desired mouse, keyboard or Finder action.ĬontrollerMate building blocks are triggered by controls on devices or MIDI messages. Top Software Keywords Show more Show lessĬontrollerMate is a practical and very useful Mac OS X application that you can use to configure various buttons, hat switches and axes on HID devices
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